Rampage -------------------------------------------------------------------------------- RAMPAGE For the ATARI 7800 Activision RAMPAGE was reprogrammed for the Atari 7800 by Spectral Dimensions. Produced for Activision by Tom Sloper. Product management by John Crompton. Product testing by Steve Imes. For a recorded message about our newest software, call 415 329-7699. For technical help, call Product Support between 9:30 a.m. and 4:30 p.m Pacific time Monday through Friday: 415 329-7699. If you have a modem, you can contact Activision through our electronic Product Support Bulletin Board System: 415 329-7684. For information about our products, write to: Product Support Activision P.O. Box 3048 Menlo Park, CA 94025 For the best service, be sure to note the subject of your inquiry on the outside of the envelope. COPYING PROHIBITED This software product is copyrighted and all rights are reserved by Activision. The distribution and sale of this product are intended for the use of the original purchaser only and for use only on the computer system specified. Copying, duplicating, selling, or otherwise distribut- ing this product without the express written permission of Activision are violations of U.S. Copyright Law and are hereby expressly forbidden. ©1989 Activision. All rights reserved. RAMPAGE and Bally Midway Mfg. Co. All rights reserved. Used under authorization. Atari is a registered trademark and 2600 and 7800 are trademarks of Atari Corporation. Partners in Crime You and your buddy are ready for a little mass destruction. You’ll demolish buildings, grab and chomp horrified humans, and flatten puny helicopters and other antagonists who try to stop you. But you won’t stop at just one town. RAMPAGE has 132 cities for you to totally trash. And you can put together one riotous wrecking crew from the likes of George the Ape, Lizzie the Lizard, and Ralph the Wolf. Getting Started 1. Connect up your video game system according to the manufacturer’s instructions. 2. Plug in your joysticks. For a one-player game, use the left joystick. 3. With the power OFF, insert the RAMPAGE cartridge. 4. Turn the power ON. The RAMPAGE title screen will appear. Press your joystick button or move the joystick to go to the Monster Selection Screen. Selecting Your Wrecking Crew At the Monster Selection Screen, move the joystick up or down to highlight the name of your favorite monster, then press the joystick button once to select that monster. In a two-player game, the second player then selects one of the remaining monsters using the same procedure. Once your monster has been selected, press the joystick button a second time to start a one-player game. In a two-player game, the game will start immediately after the second monster has been selected. Trashing Cities You can destroy as many as 132 cities. Your goal is to demolish every building in each city while trying to avoid enemy fire. As you CLIMB a building, you’ll PUNCH holes in the walls and GRAB and CHOMP people and other delectables. Keep an eye out for helicopters, trolleys, boats, police cars, and tanks. A good PUNCH will lay ‘em out cold. Stalking Through the City To WALK right or left, move the joystick in the direction you want to move. Scaling Skyscrapers To CLIMB a building, move RIGHT or LEFT to approach it, then move the joystick UP to climb. You can also grab onto a building as you jump past it by holding the joystick up. Punching To PUNCH, hold the joystick in the direction you want to punch, then press the left joystick button. Chomping Whenever you PUNCH certain enemies or innocent bystanders, you’ll automatically GOBBLE them up. Jumping To JUMP, simply press the right joystick button with the joystick centered. Your Energy Level The DAMAGE BAR directly under your score lets you know how you’re doing. If you run out of energy completely, you’ll automatically turn into a measly human. To transform back into a monster, press the joystick button before you exit the screen. If you have already exited or been eaten, press the joystick button and the Rampage Blimp will deliver your new monster. You may bring in a new monster and continue building on your current score two times only. Keeping Score Action Item Points Awarded Punching a Building Vertically 50 Eating a Pedestrian or Soldier 50 Punching a Building Horizontally 100 Punching a Taxi 100 Punching a Pickup Truck 200 Punching Another Monster 225 Punching a Tank 500 Punching a Police Car 500 Eating a TV (when it’s turned off) 500 Grabbing Money 500 Eating Flowers 500 Punching a Trolley or Boat 750 Punching a Helicopter 750 Eating a Transformed Monster 1000 Playing Tips Try to eat as much food as possible to keep up your energy level. But beware! Some delectables-like cactus, toasters, bottles of poison, and TVs (when turned on) -may give you a bad case of indigestion. If you’re in a hurry, JUMPING is much faster than WALKING. To avoid enemy fire from police cars and tanks, try to position your monster behind each such vehicle and then destroy it with a powerful punch. In a two-player game, punch the other player’s monster to reduce his remaining strength, as indicated by his DAMAGE BAR. If he’s transformed into a helpless human, gobble him up to gain extra strength and bonus points. Don’t spend too much time in the water. Your strength will drain rapidly. ACTIVISION LIMITED 90-DAY WARRANTY Activision warrants to the original consumer purchaser of this computer software product that the recording medium on which the software programs are recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, Activision agrees to replace, free of charge, any product discovered to be defective within such period upon receipt at its Factory Service Center of the product, postage paid, with proof of date of purchase. This warranty is limited to the recording medium containing the software program originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties applicable to this product are limited to the 90-day period described above. EXCEPT AS SET FORTH ABOVE, THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL OR WRITEN, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, AND NO OTHER REPRESENTATION OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE ACTiVISION. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGE RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS PRODUCT, INCLUDING DAMAGE TO PROPERTY AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURY, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMiTATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE. WARNING Any attempt to duplicate this product may damage it. Such damage is not covered by the warranty. Returns U.P.S. or registered mail is recommended for returns. For the best service, please be sure to - 1. Send the cartridge and sales receipt. 2. Write the name of the product and the type of game system you have on the front of the package. 3. Enclose your return address, typed or printed clearly, inside the package. Send to: WARRANTY REPLACEMENTS Product Support Activision P.O. Box 3048 Menlo Park, CA 94025 ACTIVISION AM-049-03 -------------------------------------------------------------------------------- This document scanned and edited by Mitchell Orman